Episode 34: Crocodile


Edryk, Miria, and Kale face a terrifying onslaught on the dismal beaches of Abzû.

This game sues the crocodile stats from Swords & Wizardry, It also delves pretty deep into the Dungeons & Dragons theory of the Soul that was made central to the concept of planar travel in Advanced Dungeons & Dragons starting later in the 1st edition and refined in the Planescape setting.

I also wanted to share the Enuma Elish, if you want to read some ancient Mesopotamian myth.

Roger Dean’s Cover for the first Asia album self-titled “Asia” was a huge inspiration for the setting of Abzu. I spent a great many hours staring at this album cover and listening to the record when I was a kid. In fact a great deal of the campaign aesthetics in – in my head at least – are inspired by Dean’s art.

Roger Dean was a major influence on the aesthetics of the Psychedelic art and music movement and redefined what Fantasy looked like through the 60s and 70’s.

I would be remiss if I didn’t send a link to his homepage where you can get prints of this truly amazing work.

Abzu Random Encounter Table

3d6 category Encounter # Mein
3 Settlement Forlorn Camp* special Suffering
4 Settlement Duregar mining camp** special Feasting on HER flesh
5 Intelligent Scorpion Men 1d4 Worshipping HER
6 Intelligent Ixitchatil 2d10 Hunting
7 Intelligent Beast Men 3d10 Digging a burrow
8 Traveller Jaani 2d4 Lost
9 Traveller Night Hag 1 Performing Dark Rites
10 Monster Giant Scorpion 1d3 Frozen in despair
11 Monster Large Giant Centipede 1d6 Mating
12 Monster Crocodiles 2d6 Sleeping
14 Monster Sea Serpent 1 Exploring
14 Supernatural Larvae 3d10 Tormenting
15 Supernatural Shedu 1 Cultivating HER wisdom through alchemy
16 Supernatural Elsewhale 1 Desperately trying to get elsewhere
17 Atmospheric Tiamat Stirs*** n/a Going Mad
18 Atmospheric Storm m/a Grieving

Notes

*Forlorn Camp: a wretched set of huts of bone, skin, and scale overrun by wasp’s nests. Most inhabitants are dead, but 1d6 diseased and mad cultists linger.

**Duregar Mining Camp: 2d10 Duregar oversee 5d20 beast-men slaves in mining scale and bone from Tiamat.

***Tiamat Stirs: The ground shakes and strange omens fill the sky before a deafening scream splits the sky. All creatures must save vs spells or be paralyzed with terror for 1d3 turns. Check for additional encounter.

Voice Talent in this Episode:

Owen Rideout as The Psisquid

Music in this Episode

  • “COMBAT: Classic Metal Chugga-Chugga” by Jon Cohen, used with permission.

From the Free Music Archive:

  • King Edward” by Mr. Smith a CC-BY song released through the FMA

From Pixabay: